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Hard Surface Modeling
Organic Modeling
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Hi, thank you for visiting my site.

I am a CG artist intent on creating 3D modeling projects for the entertainment industry. I am currently getting my graduate degree from San Jose State University, where I also teach a hard surface intro modeling class utilizing Autodesk Maya.

Originally from Israel, I graduated Cum Laude with a BFA in Animation/illustration in 2005 also from San Jose State University. After working in the advertising and marketing industry as well as a freelance illustrator and designer for five years I decided to go back to school and concentrate on my true passion – 3D computer generated graphics.

As an artist I constantly strive to improve my work and expand my skills and knowledge, and hope to keep building my portfolio with my renewed focus on character modeling.


Lior